Tag: none
- A state machine for a non-regular language
- Amount of RAM
- Assembly language
- Basic rules
- Cache memory
- Change control
- Chronometers
- Clock speed
- Comments and layout
- Compilers
- Computer architecture
- Converting hexadecimal
- Creating robust programs
- Difference engine
- Example - SQL injection
- Exploits and defences
- Finite state machines
- Functional programming
- Functional programming - what are functions?
- Globals and side effects
- Hub
- Machine code
- Maintainable code
- Malicious attacks
- Memory and storage
- Motives
- Naming items
- Number of cores
- Performance
- Processor type
- Programming languages
- Programming paradigms
- Regular languages
- Security concepts
- Switch
- Systems architecture
- Von Neumann architecture
- What is a computer
- Writing code
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